If this is your first time visiting this weekly
chronicle, welcome. If not - I hope you like (and enjoy) some of the
changes I've made to the page to make it easier to find the content
you're looking for as well as the aesthetic changes to make the page
more palatable. There have been changes to the look and feel,
navigation, etc.... If you have any feedback on it or would like to
suggest any further changes - you can use the email ink above.
I have been doing for the majority of the history of Doom's existence, I
will continue to bring you new doom wads, new reviews, updated news and much more. This
particular page is my modest attempt to keep you abreast of all the current
goings on in the Doom community - new Doom wads, new Doom 3 maps, updates on
projects, Doom engines and more. And, don't forget - pretty soon, we'll be
able to celebrate the release of Doom (2016). Enjoy and Keep on Dooming!
Doom Wad Station forums are now up and running! It's been a long
time since I had forums and I put some work into setting these up. Please
take the time to visit them and create an account. Get all your burning
questions answered or just pimp your work. :-)
Big news for
fans; Risen3D v2.2.30 has just been released! Risen3D is an advanced Doom
port by Graham Jackson based on Jaakko Keranen's Doomsday port with tons of
features, including MBF-support, many zDoom features, including slopes and
3D floors, OpenGL graphics, 3D models, and much more. It's really an awesome
source port. If you haven't already for whatever reason, definitely give
this a download right NOW and try it out; it's awesome!
This 3-map wad runs under the Ultimate Doom iWad and was tested in Boom.
I have literally nothing good to say about this, so rather than trash it
I'll say nothing at all. Except that... and that,
This map runs in Limit-Removing formats with the Doom 2 iWad.
Vordakk is a very skilled mapper and this map was a blast to play! Very
nice-looking, too. I liked the monster variety and setups of the
encounters. One part that I really enjoyed was a couple turret-chaingunners
that were constantly revived by AV's, which the player had to seek out
and kill in order to stop the cycle. It's a cool feature that isn't
utilized enough in maps, to me. Coming in a 443 monsters, it's a pretty
decently-sized map, that'll keep you entertained for 30 minutes to an
hour. Give it a shot!
This demo has been more elusive than the 1.1 demo, so Mike Swanson
uploaded it for historical preservation, which I think is pretty cool!
Strife is a really fun game; the best way I can describe it to someone
who's never played it is if Heretic was a successor to Doom, then Strife
would be the successor to that. This addition to the archives is the
perfect chance to get to see the beginning of the game, so download it
right away if you've yet to try Strife! Note that this demo needs to be
run in DosBox on newer operating systems.
Next up is "Sawdust," a collection of maps from "Valiant's" early
development that hit the cutting room floor and have been collecting
dust ever since. Paul "skillsaw" DeBruyne's scraps can be found here:
These maps run in MBF-compatible ports with the Doom 2 iWad.
"Valiant" is among the best megawads ever made, and like most great
projects there were some maps cut out; these are those maps. Still, just
because they were cut doesn't mean that they are not great maps! I have
been having a blast not only playing these maps, but also watching
DoomWorld member Rayzik's YouTube and Twitch channels as he plays
through them. Definitely give these maps a run or five, then head on
over to Rayzik's YouTube channel and see his awesome videos!
I like this map, but don't like it at the same time. This is a map that
I would likely perform very badly in, though there are certainly things
here that are good for DM. Most things are instant; lifts and the one or
two doors, but no starting positions I experienced started not only
without a decent weapon, but with no weapon at all. Seems an easy map to
run the table on to me. Still, prolly would be a fun 2-4 player map for
a DM, so grab a friend or three and get in some quick frags!
This massive megawad contains 68 maps! It runs in "Zandronum 2.1.2,
ZDoom 2.8.1, Aleph One (for map77)" under the Doom 2 iWad.
The grabbag of grabbags, this massive bag could bog down even Santa's
sleigh, and playing this; I felt like a kid on Christmas. Lotta really
cool maps in here, though some I wasn't so enthusiastic about. Kinda
like socks on Christmas, you need 'em, but you were really looking for
something else when you opened that box, heh. Still, jokes aside, these
maps were great and definitely worth a play! Tons of content here;
enough to keep even an avid doomer busy for hours; BINGE!
This small DM map runs with either the Ultimate Doom or Doom 2 iWads.
This small DM map consists of 4 squares attached to another square in
the middle with a pit, which is also the only height variation in this
This 4-map wad was made for Hexen and runs in zDoom 2.8.1+.
This Hexen map set uses Heretic textures and enemies; I do not own Hexen,
so could not play it, but a buddy, meleemario, was kind enough to get me
this screenshot of it and I think it looks cool! Not often that we get
Hexen wads, so give it a go!
This is an unofficial patch for Heretic: SotSR which ports all levels
into Doom, so they can be played with Doom weapons and enemies. Seems
the wrong direction to me, but who am I to judge? Hehe.
In order to run this wad, the user must first (I suggest copy+pasting
for this!) put their Doom 2 and Heretic: SotSR iWads into the folder,
then run the batch file. This downgrades the Heretic iWad's version,
then creates a new wad file called rheresy.wad, which the user then runs
under the Doom 2 iWad in zDoom.
Unfortunately this did not work on my computer; my Windows 10 64-bit
version did not like the batch file and even DosBox failed when the wad
conversion was almost done, leaving me with just a bunch of assets in
folders. Shame, but the reviews on
/idgames are mixed, so give it a
DoomWorld member Revved put out a small collection of
demos for "Rebirth" and they're pretty cool! Included is a D2ALL UV Max
in 1:52:45, as well as an E1 UV Max at 23:47 and a MAP30 UV Max at 1:03.
Really great times and really cool demos to watch! Congrats on making
these things, Revved, and great job!
I'd like to again mention the awesome collection of Perdition's Gate
demos released by 4shockblast because there is so much material there
and so many are just fantastic runs! With over 334 demos totalling over
20 hours of gameplay, there is enough here to keep any Doomer
entertained for weeks! From what I've watched so far, these demos are
just fantastic and some are pretty mind-blowing. I highly recommend that
everyone watch these things! BINGE MORE!
Looking towards the DoomWorld forums gives us a few gems
DoomWorld member Death Egg has released some canceled "Cool Spot TC"
resources. I used to love playing Cool Spot for the Sega Genesis as a
kid, so when I saw this I had to smile. It's a shame he didn't do more
with it, but I'm glad he did as much as he did. Even with only a small
few enemies (sprites/sounds), HUD, text and a sky, this cool little wad
is worth the download. Enemies include lost souls, shotgunners, and
demons. Check it out!
"Dodgeball Doom 2 - The Rematch" is an interesting-looking mod, found
not only over on the Zand forums, but also on its own Zand server! I'll
be looking for some people to throw my balls at over the next few days,
but from a quick glance it looked fun! The server name is ":: [BE]
Montreal :: Dodgeball Doom 2 - The Rematch Beta 2"
Lastly, KMX put up a review for RottKing's "Elf Gets Pissed," which is a
Heretic Episode 1 replacement that I have had the pleasure of playing
once or twice. I can attest that all three of the mapsets covered by KMX
this week are awesome, but for the few Heretic fans out there, this one
is a must-play! Head on over to One Man Doom and give KMX's sweet review
Sgt. Mark IV has been working on a Doom 4 weapons pack; check the video.
Realm667 has a many new posts up on their front page! Lots of cool stuff
to check out there; I highly encourage paying a visit to their site and
checking out the news posted by Tormentor667 this past week!
DoomWorld member Ancalagon has released a pack of 17 demos for the
9-Boom-map set "Crumpets," by Ribbiks. Included is a UV-Max and NM-Speed
for each level, minus the intro map, plus a full UV-Max "movie," which
is different than the individual runs. These things are awesome, flat
out. Definitely give these bad boys a watch. Binge, I say; BINGE on
Other than that, really not much going on, which, I fear, is going to be
the case with this game because it can't be modded and you can only
download maps through Steam, which really blows. So, unless the
developers make it possible to mod this game, what can I tell you, log
into Steam and get a map I guess.
Not really much going on with Doom 3 either. If you have any news
to add for either of these, be sure to
In case you were wondering about System Requirements for Doom 4
Doom video game system
7, Windows 8.1, Windows 10 (64-bit versions only) Processor:Intel
Core i5-2400 or better / AMD FX-8320 or better Memory:8
GB RAM Graphics:NVIDIA
GeForce GTX 670 (2GB or better / AMD Radeon HD 7870 (2GB or better DirectX:Version
Internet connection Storage:22
GB available space Additional Notes:Open
GL 4.5. Latest Graphics Drivers.
Doom Reborn has received an update! Pre-Beta Version 1.5 is now out,
which has added in a lot of new textures from Reinchard, new levels
including E1M8b, and some other stuff! That sounds awesome! Download the
newest version right away and start playing Doom 3 as it should have
been: true to the original. Also keep in mind that the team is looking
for good people to help set it free. Check out their site here:
That about wraps it up for this week. Once again, Vinny and I would like
to thank YOU, the people who keep the community alive, for visiting this
tiny corner of the internet and getting your news from Doom Wad Station.
See you next week, same Doom time, Same Doom channel. If you have news -
a wad, a new site, a youtube video you want to share, just
email me and we'll get it into
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