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Well,
faithful followers of "This week in Doom", here we are in the year 2016. As
I have been doing for the majority of the history of Doom's existence, I
will continue to bring you new doom wads, new reviews, updated news and much more. This
particular page is my modest attempt to keep you abreast of all the current
goings on in the Doom community - new Doom wads, new Doom 3 maps, updates on
projects, Doom engines and more. Enjoy and Keep on Dooming!
==========================================================================================
Thanks to "Fonze" for taking up the mantle of
responsibility for TWID and doing the research and writing up TWID for us.
Also, Thanks to you, the reader(s), and Community, which have kept Doom
alive and relevant for all these years. And, thanks to ID Software, without
whom, all this could not be possible. Keep on Dooming!
This Week in Doom: 02.21.16
The Doom community is alive and well this week, with 8 new wads coming
into the archives! Let's jump right on in and see what turns up!
Up first we have "Secretdoom: Hell's Memento" by Cyberdemon531, which
can be found here:
http://www.doomwadstation.net/idgames/doom2/Ports/g-i/hm.zip

This wad features 12 levels and was made for the GzDoom port with Doom 2
as its iWad. These levels were not highly detailed masterpieces, but
they were good fun to play! The use of custom assets felt good to me and
I liked the layout and flow of some of these maps, like MAP10, for
example, which featured an interesting take on an IoS fight. I'd
recommend giving these maps a good shot.
_______________________________________________________________________________________________________________
Next is a wad called "Bloody Rust" by FireFish, nxGangrel, Flesh420,
AD_79, Jaws In Space, Du Mhan Yhu, and vectomon; find it here:
http://www.doomwadstation.net/idgames/doom2/Ports/a-c/bludrust.zip

Run this series of 6 levels in any limit-removing format under the Doom
2 iWad.

These levels were a ton of fun; but then again with such a skilled team
of mappers it's not surprising that this thing turned out so well! Give
this one a go for sure!
_______________________________________________________________________________________________________________
Third is a wad tastefully called "Kill-A-Hoe" by Fveitsi and can be
found here:
http://www.doomwadstation.net/idgames/doom2/Ports/j-l/killahoe.zip

This is what this map looks like. So if the idea of attacking an outpost
of Hell where all of the monsters are in marching formation sounds
appealing to you, then this might be your thing. No idea what this runs
in, but the text file says tested in GzDoom, so whatever, run it in that
with the Doom 2 iWad. Slaughtermap.
_______________________________________________________________________________________________________________
The fourth wad this week is one I happily discovered after finishing
last week's article; it's called "Payback Time" by antares031 and can be
found here:
http://www.doomwadstation.net/idgames/doom2/Ports/p-r/pbtime.zip

This fun map runs in any limit-removing port with the Doom 2 iWad. This
map was just a ton of fun to play and was pretty darn funny to boot! It
also looked very nice, as is typical of antares. Apparently this one was
a reject from "Ludicrium" which is surprising in an of itself, but I'm
glad he released it eventually because I had fun with it. I'm sure you
will too, so give it a download right away and plug it in when you get
bored. I beat it on my first run in 3:07; make it a goal to best that
time ;p
_______________________________________________________________________________________________________________
The next wad this week is called "Infuscomus" by D.Scratch; find it
here:
https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/infsc

This wad requires GzDoom (for the dynamic lights) and the Doom 2 iWad to
run.

This map right here... what a fun, atmospheric map! Very well done; I
loved it! Custom asset heavy, this map almost reminded me of the way a
Zelda Dungeon is laid-out. There were several spots that introduced the
enemies well and even a couple mini-boss fights (and a boss fight) to
boot! Give this one a go right away!
_______________________________________________________________________________________________________________
The sixth submission to the archives this week is a demonstration called
"Wear Negative Armor!" by cybermind aka Mistranger and can be found
here:
http://www.doomwadstation.net/idgames/doom/m-o/negarmor.zip
This mod apparently runs in Doom v1.1 and makes use of a glitch in the
code that allows for negative armor. It is in the E1M9 mapslot.
Unfortunately I no longer own 1.0 or 1.1 Doom, so I cannot try it, but
it sounds cool, so give it a shot!
_______________________________________________________________________________________________________________
In the seventh slot is a wad titled "Get Paid" by Fveitsi, which can be
found here:
http://www.doomwadstation.net/idgames/doom2/Ports/g-i/getpaid.zip

This wad was tested with GzDoom and uses Doom 2 as its iWad. This wad
was kinda "meh" for me. Didn't look that great and enemy placement was
done mostly in large squares. Slaughtermap, though.
_______________________________________________________________________________________________________________
The final wad we have coming into the archives this week is called "Medievel
Duel" by D.Scratch; find it here:
http://www.doomwadstation.net/idgames/heretic/deathmatch/m-o/meduel.zip

This DM map runs in zDoom, which totally makes sense for a DM map, under
the Heretic iWad. I love Heretic, so this map is already a hit for me.
Aesthetically it is a quite pleasing map. Good little detailing in there
makes it look nice and polished; I wouldn't mind a DM in this thing some
time! Grab a buddy and give this Heretic Duel map a shot!
What a great week for
/idgames!
Now let's
===============================================================================================================
Over on the DoomWorld forums "DOOMED IN SPACE!" is a community project
headed by Doomkid that is shaping up to look pretty darn interesting.
Check it out here:
https://www.doomworld.com/vb/wads-mods/86119-doomed-in-space-a-community-project/

These maps are being done in a futuristic theme with a little B-movie
cheese on the side. So far they look great and feature some great
mappers, such as AD_79, Angry Saint and AnonimVio. Keep an eye on this
one for sure!
_______________________________________________________________________________________________________________
Wildweasel put up a cool new contest thread on the zDoom forums; it's
called "'(File)Size Matters' 64K Competition" and can be found here:
http://forum.zdoom.org/viewtopic.php?f=19&t=50859&sid=9f878cc4f8f4a85410a36bc01dd60741
Basically the rules are that the file can be just about anything
targeted for zDoom-based ports and the total download size must be at
64K or below. There's already been some cool submissions to this thing
thus far; I can't wait to see what else is submitted! There is still
plenty of time to get into the action on this, though, as the contest
will run 'til April. So get going and make something small and sweet and
try to win the contest!
_______________________________________________________________________________________________________________
"Journey Into Fear" by [Sun] madcat has been getting regular updates.
It's been a while since I covered it here but I'm looking forward to
this thing and I'm excited to hear that it's about 50% complete! Head on
over to the Zandronum forums and check it out today!
http://zandronum.com/forum/showthread.php?tid=6437
Good stuff on the forums; let's see what other gems we can turn up
around the web.
===============================================================================================================
A quick check at One Man Doom reveals 2 new articles up for our viewing
pleasure:
The first is of a wad called "Put Up Your Dukes!" by Sgt. Shivers; find
it here:
http://onemandoom.blogspot.com/2016/02/put-up-your-dukes-cliffbasewad.html
The second is about a wad called "The Heart of Stone," by evil spicy
tomato, found here:
http://onemandoom.blogspot.com/2016/02/put-up-your-dukes-cliffbasewad.html
Both of these reviews were a nice respite during a busy day; I'd highly
recommend checking them out, as well as any of the other 500 reviews KMX
E XII has done over the years! Congrats once again, dude, on 500
reviews!
_______________________________________________________________________________________________________________
Wads In Progress has a mod for Hexen by The Architect called "a Morte"
which you can find here:
http://wadsinprogress.info/?a=listwads&wad=1790
Looks pretty cool!
_______________________________________________________________________________________________________________
Doomsday's got another blog up; it's called "Prototype stage" and you
can guess what it's about. Read it here:
http://dengine.net/blog/2016/02/prototype-stage/
===============================================================================================================
There's some sweet demos for Hellbound up on DoomWorld, check 'em out
here:
https://www.doomworld.com/vb/doom-speed-demos/69815-hellbound-demos-complevel-2/
Cheers, Vienen!
===============================================================================================================
Doom 3 is about as dead as a former human right now; so head on over to
Doom Reborn and check it out if you haven't already!
http://www.doomreborngame.com/
Another week in the books for the Doom community; take care and God
Bless!
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