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faithful followers of "This week in Doom", here we are in the year 2016. As
I have been doing for the majority of the history of Doom's existence, I
will continue to bring you new doom wads, new reviews, updated news and much more. This
particular page is my modest attempt to keep you abreast of all the current
goings on in the Doom community - new Doom wads, new Doom 3 maps, updates on
projects, Doom engines and more. Enjoy and Keep on Dooming!
Thanks to "Fonze" for taking up the mantle of
responsibility for TWID and doing the research and writing up TWID for us.
Also, Thanks to you, the reader(s), and Community, which have kept Doom
alive and relevant for all these years. And, thanks to ID Software, without
whom, all this could not be possible. Keep on Dooming!
This Week in Doom: 01.31.16
The Week of Drama:
I thought I was not going to be able to do the article this week due to
problems with my laptop, but I got my ole desktop up and running again
so I won't miss a beat :)
I'm especially happy to do the article this week because a mapper that I
look out for put out a map, so I'm really looking forward to playing it!
But I can't stand to be cooped up in my room for long periods of time,
so this is gonna be a quick one.
Rushing into the forums, we have 6 new wads coming in! Some of them have
dates from last week, which boggles my mind because they weren't listed
then, but that just means that it's good that I'm doing the article this
week to make up for any perceived slack from last week. *looks around*
Starting with the oldest as always, we have "Atrocious" coming in from
author roadworx, self-described as "shit" and found here:
Yay for including stuff for completion purposes! The text file only
states that it was tested with GzDoom under the Doom 2 iWad.
I kid about only including it for completion purposes; this wad wasn't
too bad for a first map. Some nice little detailing in there and at
least it shows a nice attempt. Good job, man; keep at it!
Second in line is a wad called 2Zone by Jonas Lundin, found here:
I think this Deathmatch map runs in everything with Doom 2 as the iWad.
Not a bad little DM map, with 2 rooms separated by hallways that run
around them, with little windows to jump out of for surprise attacks.
Looks fun to me.
Third is "E1MOne" from author Gabriel Machado which can be found here:
The text file only says it was tested in zDoom under the Ultimate Doom
iWad. Guess the level.
Not a bad first map. The author definitely understands PoV spots well
and I love what I see when I first load up the map. There's a room with
some goodies I'll get to later and there's the exit door. That's good
stuff right there. I also liked the dark hallway, though it was a bit
That said, there were many first-map tropes present here, including
misaligned textures that didn't even make sense as to how they were
misaligned in the first place, lol, but if you can get past that this
was a fun, quick little map.
Always good to start off with small maps; so this guy's definitely on
the right track!
Fourth is the one I've been looking forward to, "November 5th" by
antares031 can be found here:
This map only requires a limit-removing port with the Doom 2 iWad.
Yup, it's antares, so you know it looks good and is fun to play. I
suppose the changed pistol is a common theme of birthday maps because
I'm seeing a trend here. I miss Ole Useless, but hey, that's just me.
This map was smaller than I expected at only 133 monsters, which is nice
for my time because you know I had to make a blind FDA for this thing.
Let's see how far I get...
**FDA*INSERT NOV5FONZ.LMP HERE*FDA**
Life is rough... no? 12:30 in and only 27 monsters to go; well you know
I had to mess it up somewhere ;p
This map was just a ton of fun to play through; it's also non-linear and
very well-balanced for it. Great job, once again antares! Download and
play this map right away; I highly recommend it!
From the 32-in-24 Team we have "32in24-15: DWANGO Unchained" coming into
the archives this week! Find it here:
These Deathmatch maps run in Boom compatible ports with the Doom 2 iWad.
Oh man, I could go on for days about how great these maps look! They
also look to flow well to me and I really want to DM on these some time!
These guys did an excellent job here so show them some love with a
download! There were also a lot of funny billboards throughout the maps;
my favorite was one that said "Jack Nicholson: One Flew Over the Caco's
Nest" and it had a picture of what looked like a laughing cacodemon as
Jack's head. That cracked me up, lol, but a lot of the billboards were
As I said this thing was beautiful and there was a lot of awesome
architectural work put into these bad boys, so it's definitely worth a
download to kill your buddies on these maps.
And finally is a map titled "Rezulux's First Map" by (guess who) Rezulux
and it can be found here:
This map runs in GzDoom/Legacy with the Doom 2 iWad.
Rezulux made the Kyle Katarn addon for Samsara, which I thought was
This map wasn't bad for a first map, either. Some good little detailing
in there and he got it right with the length of it. Still, some walls
not tagged "lower unpegged" makes things seem a bit more ameturish,
though over-all I liked it. No offense, man, but I hope your internet
goes out more so you make some more of these and hopefully they get
better over time :)
That wraps things up for the archives; let's check some forums...
On the DoomWorld forums I found a few cool things this week:
First up, Eureka got an update! Eureka is a map editor and is great for
what it does! Doom Builder is great; but it's not for everyone, so it's
really cool to see other editors around so that people have a variety of
good-quality editors to choose from, especially with all of the
different set-ups for computers that are out there. Lotta cool, new
features added in this update; check the thread here:
GeckoYamori made his first map this week, figured I'd give it a check.
Since this seems to be a week of first maps, screw it; it's now in the
article, heh. The name of the map is "Phobos Facility" and the thread
can be found here:
This is definitely one of the better first-maps that I've played. There
were still some things that I just don't understand how they were
missed, but for the most part the level didn't look that bad. It really
just needs a couple extra layers of detail added to things (like
architecture splitting up large sections of walls/separating windows,
for example), but if you don't mind the 90's look to it this is a fun
play! It runs in Boom with the Ultimate Doom iWad, but there's really no
reason this couldn't have been vanilla >.< Still, check this out when
you can and show Gecko some love (or hate, whatever; I'm sure he'd
appreciate all feedback ;p ).
rf` released a new megawad on the DoomWorld forums based on the supposed
1024 madness; it's called "rf1024." These maps were one Hell of a
challenge but the changes to the weapons made them much easier. The
PLAYPAL of this thing was very pretty, too, as was detailing throughout.
This thing runs in zDoom, which is a major shame because I'd love to see
some demos for it, with the Doom 2 iWad.
This megawad was absolutely gorgeous, as I stated before. I had a very
tough time deciding what screenshots would make it into this article,
but these were my favorites! This megawad had a couple custom bosses and
new (but really just faster) weapons, which made my attempts to speedrun
these things a blast (and almost work, heh). I went way over my time on
this one because I just had to play every level; it was that good. The
1024 in the title refers to the overall size of the map area, which
means that these maps are fairly small, though they do pack one Hell of
a punch! I highly encourage everyone to try this baby out because this
thing might be Cacoward material!
Check the thread here:
One Man Doom has 3 new reviews up!
The first is of a map called "The Last Sanctuary" by cybermind. It's a
big ole adventure map that just sounds like a ton of fun. Read KMX E
XII's full review here:
The second is a Secret Santa map made by Skillsaw called "Memf--" I
mean, "Nashville, Tennessee" and the full review can be found here:
I think that whole project was a really cool idea and from Skillsaw, you
know it's a good map! Check out the review right away, then check out
the map itself!
The last is a review of "Doom;" the original. KMX's story sounds very
similar to my own and likely many of us Doom fans in our mid-to-late
20's and I really enjoyed reading this new article on an old classic.
Read this one for sure:
Doomsday got some cool updates! Check out the blog here: http://dengine.net/blog/2016/01/game-changer/
Dime released a new Ultimate Doom speedrun video (RTA). World record for
now at 22:41. It's an awesome video to see and I highly recommend
watching it! Great job on this, Dime! Check the DoomWorld thread here:
New mod out for Doom 3! It's called "Doom 3 Splitscreen Edition" and you
can guess what it does. It also "features nearly infinite ammo, friendly
fire, drop weapons, teleport and more" and was created by adolif. Give
this thing a try with a buddy today!
And don't forget about Doom Reborn's recent update as well! The work
they're pouring into it really shows and I think that every Doom fan
that can should give it a shot!
Check out the site here:
And our download link here:
Thanks to all the great people that keep Doom alive! Now go kill some
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