A Doomers Requiem
October 30, 2014
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Basically, thumbs up from me. Though the message of this mod flew right over my head. Sorry, Endowed Creator, I just didn't get it. Still, plays good.
Review by Zorah
"A Doomer's Requiem" is, in essence, is a story about life and
death. And... Uh... Actually, that's all I managed to come away with, since
the text screens didn't display correctly on my 16:9 screen. That aside, the
mod is laid out like a dream sequence of sorts. There aren't many fights,
and the maps are quite short. There's some platforming here and there, but
it isn't particularly difficult.
There are two fights in this mod - There's a
segment where you have to fend off several bishops in darkness with a sword,
and a final Dark Link-esque battle. Neither of which are easy to make it
through, but the latter being particularly difficult. There are no hordes
here, no cyberdemons, and no lava pits.
Absolutely no bugs or glitches that I was able to notice. "A Doomer's Requiem" is very well put together, and you should have no problem running this from start to finish.
If you're looking for your usual run and gun gameplay, "A Doomer's Requiem" is not for you. But if you're looking for something different and cinematic (as a matter of fact, is almost completely cinematic), try this one out. It shouldn't take longer than a half an hour to finish.
The rest of the screen shots
Looney Tune Doom
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