30levels, created on October 24, 1994 , releasedhere on June06, 2004 Cobra Computer LTD. for 10authors (Aug & Ben Sze, D. Hornbaker, JC Megabyte, ...) 4872 Kb (Zip = 1967Kb) Converted Map01 - Map30: TheCobra Doom-2 Serie, Episode 4/4. (btsaCobra2_1, Cobra2_2,Cobra2_3) This is the last compilation (the 7th) of PWADS for DOOM 2 named "CobraSeries". (Knee Deep ][ , The Apocalypse Project, JCM's New Levels, ...)
30levels, created on 1994 , released here on May22, 2004 Cobra Computer LTD. for 16authors (J.S. Gagnon,G. Fiffy, S.Timson, ...) 3988 Kb (Zip = 1706 Kb) Converted Map01 - Map30: TheCobra Doom-2 Serie, Episode 3/4. (btsaCobra2_1, Cobra2_2, Cobra2_4) This is a compilation of PWADS for DOOM 2 made on October 23, 1994 (Forest 3.2, Wop World, 666, 777, Symbolic, ...)
03levels, created between1994 &1995,released here on May10,2004 Jame F. Flynn(aka Jim Flynn)& Scott Harper.You'll be welcome toJimFlynn's Page 1668 Kb (Zip = 681 Kb) Map01 - Map03 : IntZonOr. Compilation of "The Interdiction Zone" and"Oracle". (btsaEnigma, TitanSeries) "Doomprovided me withuntold hours of pleasure, and a useful outlet for my creative impulses(Jim). A must, a pure jewel of gameplay very well designed, as usual with Jim.Kick ass!!!
09levels, created between 1995& 1996,released here on May 10, 2004 Michaël Reed.You'll be welcome toMichaëlReed Doom2 page 2688 Kb (Zip = 988 Kb) Map01 - Map09: M_Reedstuff Here is a compilation of the 9 Mike Reed's Doom2 levels.All are quite LARGEand very detailed. Lots of rooms, great scenery,and lots of monsters make these levels a must for any DOOM2 player
07levels, created on August 20, 1990,released here on April 13, 2004 Tony "DOOM" Soderlund 2401 Kb (Zip = 695 Kb) Map01 - Map07:TheAdventure of SUB Code Name: SUB . Why is itcalled "SUB":Because the mightySubmarine, the pride of SUB.WAD. Why you are a GERMANSoldier: You know, shit happens! (sorry, German folks)
02levels, created on Dec. 1996 & May 1997,released here on April 13, 2004 MichalMesko (btsa dusk) 1183 Kb (Zip = 498 Kb) Map01 - Map02:Annihilation1& 2 It's a compilation of2 wads.What else needs to be said, when I'll tell you that M. Mesko is theauthor of the Map11 & Graphics for Hacx, 10 sectors contest2000winner and co-author of GothicDM?
14levels, created on April14, 1997,released here on April 13, 2004 John J. Bye(aka Spook, akaGestalt666).You'll be welcome toTheGestalt666Resource 2999 Kb (Zip = 975 Kb) Map01 - Map14: CygnusIV - Version 2.0(btsaTalosian) You'llfind in thezip a HTML file made by me (Jive) to present this wad. 14 levels of hard-hitting Doom II action, with new graphics, sound andmusic, and some damned impressive scenery!
32levels, created on September25, 2001, released here on March 10, 2004 Thomas van der Velden (T.V.)You're welcome to DOOM.2YA.COM, theThomas'official site. 5457Kb (Zip = 2252 Kb) Map01- Map32: this megawad was reviewedatDoomworld. Revolution! (aka TVR!)is thename of an unofficial add-on for id Software`s DOOMII. Throughthe Oracle, The Father taught monsters a new concept... R E V O L U T IO N !!!
30levels, created on October 23,1994, released here on January02, 2004 COBRACOMPUTER LTD. (btsaCobra2_1, Cobra2_3, Cobra2_4) 5467 Kb (Zip = 2259 Kb) Map01 - Map30: TheCobra Doom-2 Episodes, Volume 2/4 This is compilation of PWADS for DOOM 2, some very good oldies of the94's, selected from 27 different authors (Brad Spencer, Tim Willits, Dave Brown, Jon Landis, ...) Some are wellknown, others less, but all should be known!!!
10levels, created between 2001-2003 , released hereon November01, 2003 DennisMeuwissen(aka exile9000).Author of Wacked2 (availableon his site) 1544 Kb (Zip = 816 Kb) Converted Map01 - Map10: "Its name?... Don't care, makeone up foryourself" :) So...I named it "Dennis Meuwissen's stuff"! It's a compilation of Pwads:"mywad1" (Map01-Map08), converted "Io Anomaly" (E1M9) to Map09, and"Spinal Injury" (Map10) .Needa Boom compatiblesource port!!!
09levels created on September 2000, released here on September 21, 2003 Steve..............(Pinman) 1401Kb (Zip= 554 Kb) Map01-Map09:Compilation by Jive. Kensent me his wads, and I merged them to build a pwad. From someoneinvolved within the Pinball Community... You will be surprised!
02wads created on 1995-1996,released here on September 21, 2003 PangierDino M. aka:(D.T.Legna) 855 Kb (Zip= 286 Kb) Map01: Twowads: Pangier's City& Town House(VERYdetailed levels). PangCity takes on a whole newconcept! It'sa deathmatch city that youactually play under co-op mode, but which is playable on singleplayer...
06levels created on November 13, 1996,released here on October 10, 2002 Faidros,Gotara,Gigademon, Jelly&Ostrowsky: Pupils Of The Cyberdemon (POCD). 7212 Kb (Zip = 3087 Kb) Map01-Map06: SchoomDoom II. It's a true TC (monsters, textures, sprites, sounds, musics)! Don'tlaugh too much while begining to play it... You will besurprised! Is it yourdestiny? Isit your hell?... Who cares?... One thing is sure: it's your SCHOOL DOOM!
06levels created on November 13, 1996,released here on October 10, 2002 MichalMesko(btsaan_coop) 1144 Kb (Zip = 755 Kb) Map01-Map06: TheDusk (v1.21) Six levels designed for great Deathmatch, Single Player and Cooperativegame. Greatarchitecture,good gameplay, interesting lightings, what else do you want?
07 levelscreated on February 02, 1996 , released here on September30, 2002 ChuckGrant 2485 Kb (Zip = 1437 Kb) Map01-Map11: InfectedArea. "Yoursuperiors inform you of high monster activity in a clandestine citythat has been abandoned for centuries." Single player only!
11levels created on March 08, 1998 , released hereon August29, 2002 D.Shaw, S.Watson , T.Evans& A.Williamson: TheInsertion Team 4174 Kb (Zip = 2293 Kb) Map01-Map11: Insertion "Insertion. . . the strategic implementation oftheMarine's elite fightingforce to neutralize the final emplacements of the vile beasts from Hellitself."
1level created on October 20, 1995 , released hereon August03, 2002 BrianMartin(the ZombyWoof) 1225 Kb (Zip = 603 Kb) Map01: TheInnerCircle "This is like 3 levels in 1. New music, newtextures. I like to brag, I think this is one of the coolest levels ever. Nojoke". (Brian)
30levels, created on 1994 , releasedhere on May 21, 2002 Cobra Computer LTD. for 14authors (Kent "The Hacker", David G. Shrock, James Gerbino, ...) 4326Kb (Zip= 2386 Kb) Converted Map01-Map30: TheCobra Doom-2 Serie, Episode 1/4. (btsaCobra2_2, Cobra2_3) Thisis the first compilation of PWADS for DOOM 2 of the Cobra Series, madeon October 23, 1994 (KentzLabyrinth, Castle Phobos, Weezul, ...)
09levels, created on December 15, 1998 , releasedhere on May21, 2002 Steven 'StroggOnMeth' McGranahan aka SoM 1926 Kb (Zip = 999 Kb) Map01 - Map09: Polution.(btsaLGDM01,Master) "Polution in as addon for the greates game of alltime,DOOM II. This new addon will test you in ways others can't. I have made newweapons and enemys"
09levels, created on April 08, 1995, updated here on Oct 17,2004: Version 2.0 James F.Flynn aka JimFlynn. Site: JimFlynn's Page 3414Kb (Zip=1503 Kb) Map01 - Map09: The Enigmaepisode.(btsaIntZonOr, Titan Series) Clean those shotgunsand grab your thinking caps DOOMers! "Here's 9 levels ofhotand tasty DOOM II action. For an_extra_ challenge play each level alone starting with a pistol. For a blastin' good time play them as an episode." Jim
08levels, created on Summer 2001 , released here on April10, 2002 Jivefor:J.Engelhardt, D.Lopez, S.Groan, J.M.Albert, MR.ROCKET, A.Mckie,J.McDougald 'Rellik' 2628 Kb (Zip = 1208 Kb) Map01: 3dContestfromseven authors Contest made by Newdoom onsummer 2001. Iwas choosed tobe one member, with John Romerohimself ! All maps are Map01, with full 3d(3d water, 3d bridges,...) John wasn't really self-interested...and never sent his judgement!!!
32levels, created between 1995 &2000, released hereon March 08, 2002 Jive(for some graphics) & T.Rajala, Jander, J.L.Wagner, C.Maucere,H.Daalmeijer, R.la Rosa, D.StorminNorman,B.Lester, G.Lough 6327 Kb (Zip = 3118 Kb) Map01 - Map32 : compilationfromnine authors It's my 12th compilation megawad, and not the lessincredible... Some new graphics are by me, some others by J.L.Wagner & TomiRajala.
32levels, created on January 24, 1999,updated & released here on January 27,2002 IanWilson 21108 Kb (Zip = 8909 Kb) Map01 - Map32 : Herian2It'sthe sequel of Herian, and like it, the Legacyversionordered also to me, and based on the original Zdoom version. "Theseare changes to sprites (characters, weaponsand artifacts)that are much more influenced by Quake, Heretic, Hexen, Strife, ROTTand Duke Nukem 3D". You can find them within the Herianarchiveor here: Herianresource file
32levels, created on June 04, 1998, updated &released hereon January 27, 2002 IanWilson 13747 Kb (Zip = 6031 Kb). It'sthe Legacyversion ordered to me, and based on the original Zdoom version. Map01 - Map32 : Herian(32NEW levels, NEW textures,NEW sounds & NEW monsters). If you enjoy it, you will have the pleasure to say you that it have asequel... "These are changes to sprites (characters,weapons and artifacts) that are much moreinfluenced by Quake, Heretic, Hexen, Strife, ROTTand Duke Nukem 3D."