Poison Hub for original Doom

 

 

 

 

Overview

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Thanks to Eric Buck for the review!

 

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Poison Hub

 

Title : Poison Hub
Filename : POISOHUB.WAD
Release date : 21/01/2017
Author : John Connolly
Email Address : [redacted]

Description
: A first attempt at making a reasonably sized DOOM
map. It has quite a few outdoor areas included, and
all three keys are used. I've tried to make it
slightly non-linear so that it is more interesting.

 

 




 

 

 

Eric's Review:

 

GAMEPLAY: 6.1

 

           

            It’s a bit confusing at first, until I found the first switch that opened up a new area. There are switches that you have to flip in order to undue what’s behind the trapdoor, to get to the next sector, but I managed to flip and run, not having to waste ammo on unnecessary targets. On UV, there isn’t a whole lot in the way of enemies, but there’s enough to keep you busy and bruised.

 

 

 

DESIGN: 6.4

 

            Aside from the somewhat confusing layout, the map works pretty well. I just hate the switch setup, which had me scratching my head for a moment or two. Once the first zone opens up, the map flowed better. As for supplies, there’s just enough, which I like. It makes for a tense run and a feeling of urgency in ammo conservation. No real big baddies here; the largest will be the Baron, who will appear a couple of times in UV. You can out maneuver some of these demons, to get reach the next area, so don’t be so quick to scrap! 

 

 

           

REPLAYABILITY: 5.4

 

           

            This is another ‘once and done’ map. You can always go back to find any secrets (I didn’t find any) and try beating your time. I’m sure there are secrets in this map, but I was so focused on the main mission of getting out of it, I didn’t bother looking.

 

 

OVERALL: 6.3

 

 

 

What is included

By the author

 

New levels : 1
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None


* Play Information *

Game : Doom
Map # : E1M1
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes


* Construction *

Base : New from scratch
Build Time : 3 weeks
Editor(s) used : Doom Builder 2, SLADE, XWE
Known Bugs : No
May Not Run With : Versions of DOOM older than v1.9
Tested With : ZDOOM 2.8.1, DOOM v1.9

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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