Moving on to other news in the
community, I came across several things that caught my interest.
I have an extensive list of sites that I visit on a weekly basis
to see if anything new has occurred, so I usually find
something - this week, of course, is not different. I did
include one newsworthy item that didn't occur this week - only
because I had no idea that this project had started back
up.... On to the news....
Zora hit me up with a video
of his new Playerclass for Doomzone v 1.3 (Slipgate player class), which hasn't
been released yet, but will be soon. The video is pretty
awesome, so something you'll definitely want to check out here:
One Man Blogspot they
reviewed a map called "Back to Hell"
From the review:
Back to Hell has some interesting level design. Its interior
spaces tend toward realistic "myhouse"-style rooms and layouts
but Seager nails some neat stuff with (mostly) original Doom
textures that I've never seen before
Direct link to review
at OneManBlogspot, They reviewed a map called
This one was put up on Saturday and I almost missed it.
Looks like it might be worth checking out!
other news (but not from this week), I accidentally ran across
the fact that in May, they updated the Legacy port (website).
This is good news because, well, I really liked the Legacy port
back in the day and I'm glad to see it is active again. Just
thought I'd share in case you weren't aware. :-)
Legacy 1.45 beta1 released
by smite-meister on 2014-05-17
The first beta version of Doom Legacy 1.45 (rev1107) is out, you
can find it in our download area.
1.45 will be our first "official" release in several years and
it is absolutely packed with bugfixes and new features!
over on the
Zdaemon Website, They
announced the following:
Hello ZDaemon Deathmatch People,
This weekend we play Cybercrime 3.0 Deathmatch Edition.
For ZDS we have a small change:
We will use Zombie Palette wad and skins from Dawn of the
Here's the forum post about it:
even though it's Sunday, and you probably missed your chance,
you should at least be aware that they're doing this stuff every
week - if you're into the whole multiplayer thing.
more item of note, for those who are interested -
OBLIGE, the successor
to SLIGE, updated last month actually (don't know how I missed
it) with a new release. This is what the author had to say:
hard to summarize this release, there have lots of improvements
and lots of bugs fixed since the 6.05 version. Perhaps the most
outstanding new feature is support for 3D floors. The user
interface has changed quite a bit too: there is a new 'Weapons'
setting, the 'Powerups' setting actually works now, and there is
a built-in 'Config Manager' tool for inspecting / saving /
loading of config settings. The most controversial change would
be the removal of the 'Seed' setting, which I feel is no longer
useful or necessary.
like, if you want to try out this random map generator (and, it
looks like - a whole lot more), just shoot on over to that site
and grab it and if it's for you.
Finally - on DWS this week, some of you may have noticed the new
step, but it's a step. :-)
in the reviews, I added a review of the map "Youdig"
as well as another REALLY fine map called:
Firetop Mountain. So go
it for This Week in Doom Chronicles. I hope you enjoyed!
Larkin - owner/operator -
Doom Wad Station