Home Doom2 Reviews Total Conversions for Doom and Doom 2 Email me!



Mystic 6 sp doom2 wad for legacy port







Andy McKie

SP doom2 (map 1)

requires: Legacy

Reviewer: Blue Paladin


Download Mystic 6



Overall - SCORE: 9.8

And the song goes… “Meet George Jetson… dah de dah dah… see his shotgun! Da De dah dah…”   











    Word of advice, this wad, as well as the others like it (Mystic 5, etc) work best with Legacy in the Open GL setting. Mystic 6 was very short and easy. BUT, I’ll say this. With the anti-grav effects slowing you down in some spots you will easily become a sitting duck for all of the evil that wants to tear you a new one. So anyone even someone who’s totally new to Dooming can handle this one.


Playability -  rating: 8    

     Well, I wasn’t thoroughly challenged at all with this one. I had more fun trying to figure out how in the hell did Andy get those textures to look like that! The anti-gravity was way cool (something I’ve just learned about Legacy and Zdoom) and it can, as I’ve said, be a bad thing in combat. You will move slowly in anti-grav, but the baddies won’t! They just keep at ya!


Level Design -  rating: 10

   I’m giving this guy a 10. Simply because of the level make up. I mean, this looks so much like something out of PO’d or some Unreal-type of hidden level. The level is Quasi-futuristic and neon-colored. The teleports were smokin’ and the weightless bouncing across the dark void beyond is really something. This is something that has to be seen and appreciated! Sure, it lacks a little in the action bit, but for a short level, who’s to say HOW many baddies are supposed to be installed into a wad?












































eXTReMe Tracker