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KS7
single player
doom 2 map
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Summary |
REVIEW |
Screenshots |
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Author(s):
SP doom2 (map 1) requires: No Specific Port Reviewer: Sematary
Overall - SCORE: 9.7 This is a must download - NUFF SAID!
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DIFFICULTY RATING - rating: 10
Cory brings us once
again to the brink of insanity with this wad in which he really piles on the
badasses but not in a nonsensical way. I got my ass kicked early and often in
this one but it was mostly a matter of learning where the bad-guys were so I
didn't get chewed into little bitty pieces right off the bat. Once I got that
out of the way and I got a feel for the map, I was continually bombarded with
wave after wave of demons, imps, revenants and the rest of the menagerie. The
area where you collect the yellow key was probably the least difficult area of
the map but I think only skill saved my ass on more than one occasion even
there. There were plenty of hidden rooms and nice little traps which left me
needing to use my head to defeat a certain area or two, especially when I found
myself low on ammo. This map had a much better balance of ammo and health and
when I found myself thinking that Cory had placed too much of one or the other
in a certain area I was quickly proved wrong. You won't be bored, I promise -
unless you are like an Uber player or something.
Playability - rating: 9 This is a fairly large map with a
design that is fairly straight forward but not what I would consider linear.
As in KS5, alot of the action revolves (at least in the beginning) around a
central room which basically sets up the rest of the map. Each discovered
secret or switch was a triumph as I moved through the map and by the time I
was 12 seconds into this thing I had completely forgotten his tips in the
text file that comes with it and figured it out for myself. There were,
however, a couple of areas that I never figured out how to get to which held
some much needed ammo that I never got. I found myself using the chainsaw
often as the blood was flying off the blade at a breakneck pace in many
parts of the map where shotgun shells would have been an awesome thing to
own. It was very challenging in that way. The only downside to the thing was
those rooms I couldn't figure out how to get into that had that very much
needed ammo. Level Design - rating: 10 Cory NEVER disappoints. This map is as well designed and architecturally interesting as any of the other wads that he has released. |
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