                        Claustrophobolis

Game:			Doom 1
Files                   cf.txt, cf.wad, & cf.bat
Editors Used:           DCK,Wintex,Paint
EMail:			turdburglar001@hotmail.com
Author:                 Turdburglar
Description:            
                           This WAD is very big. It has many monsters
                        and traps. The traps are all unique, the
                        entire level was created from my own
                        imagination, I didn't copy from any other
                        levels (that I have played). This level
                        contains a bridge that you can walk over
                        and under, that "double player" start entity,
                        used in creative ways, and varying traps.
                                This level has difficulty settings,
                        but no coop or death match support. You can't
                        save game - the level is too big.
                                Its perfect. There are no texture
                        misalignments or monsters stuck in walls. Its
                        beatable on all skill levels, but even on easy
                        theres alot of monsters. Its also very detailed.
                                Its well thought out. Theres no pits
                        of lava that you can't escape from, no hundreds
                        of cyber demons, and no "unfair" traps like an
                        entire room turning into a crusher.


To Play:
1.     Unzip "cf.zip" into your Doom directory
2.     Type: "cf"
3.     Enter
4.     Enter

It will start at normal skill.


===Level Info===
Single player:          yes
coop:                   no
deathmatch:             no
new graphics:           yes, made a new sky texture
new sounds:             yes, pistol changed, thunder added
new music:              yes
new graphics:           yes
demos:                  yes,must have Ultimate Doom
                        
Bugs:                   1.  Can't save, too big.
                        2.  No "plat stop" sound, its used for the
                            thunder affect.
                       


